![]() Given the game’s title, there should be little surprise that its four new campaigns feature some of history’s most notable land-grabbers. It also corrects a couple of questionable design decisions from the original, but altogether fails to fix some of the more pressing parts. Given the amount of stuff featured in the original, The Conquerors is indeed an amazing product as far as expansion packs go, offering enough new missions, units and crisp visual flair to practically qualify as the next game in the series. ![]() Was this expansion as significant as Rise of Rome was to the original Age of Empires? What did it add, and how much? How did it change the gameplay, and was the unit balance as keenly honed as a Japanese sword? Could it revitalize the game for those who had drifted on to other, newer titles? Did it enhance multiplayer in any appreciable way? Above all, was this “good enough” to be an expansion to Age of Kings?įor those with short attention spans, the quick answer is “yes, but with a few reservations”. As the follow-up to a classic, it was immediately held up to the harsh light of scrutiny and prodded with jaded comparisons. ![]() This is particularly true for add-ons to poor or mediocre games, which only their dedicated fans want to play, but in some ways these titles are the lucky ones.
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